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design validation guerrilla technique planning user studies

Cheap, fast, reliable: you can have all three

Cost-effective, quick research techniques don’t always inspire confidence in your data. Perform many small incremental studies to build reliability over time. 

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competitor testing observation user testing

Usability testing competitor products

Don’t be shy – run studies of your competitors’ products to learn how well their software supports users’ tasks.

Categories
design validation planning user studies user testing

Stay user-focused during development

You kicked off the project with a Design Thinking session. Now that you’ve started development, run fast and cheap tests to stay user-focused.

Categories
planning user studies

So you want to “run a study” … the cheat sheet

Your team decides they need to “run a study.” They don’t know what that means, and they are relying on you to set it up. That’s a good problem to have. Use this cheat sheet to help you out.

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cognitive walkthrough guerrilla technique inspection method methods

Cognitive Walkthroughs put you in your user’s shoes

Stepping through your UI and asking two deceptively simple questions at each stage can give you great insights into the problems your users will face.

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design validation guerrilla technique heuristic evaluation inspection method methods

Heuristic Evaluation – no users required

Check your product is following simple rules of interface design. It’s fast and finds potential UI issues before your users do. 

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design charrette design validation experience map field visits guerrilla technique observation paper prototyping personas scenarios user testing

One week to a user centered design

Spend just one week to get the information you need to build your product right first time. Use these techniques to plan your sprints or even to work out what product to bring to market.

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design validation methods paper prototyping user testing

Paper prototype user testing

Pay no attention to the man behind the curtain. He’s working frantically to find the next sketch to show to the study participant. He might even be drawing it as we wait.  

Categories
guerrilla technique methods paper prototyping

Paper prototype to get the right design

The cheapest, fastest way to mock up your interfaces is with pen and paper. The creation process involves the whole team, and the unfinished feel means you’re less attached to any one idea.

Categories
methods surveys

Surveys – good for reinforcing biases

It’s hard to create a good survey. Even if you can write non-biased questions, it is the ones that you don’t think of that will get you into trouble. Make survey results actionable by focusing on behavior, not speculation.